I’m happy to say that a game I worked on at the concept and pitch stage a while ago is now available on the App Store (yay!). I’ve worked with Eiconic on and off for a few years since I ditched the 9-5 job, and most of my best illustrative work in the form of … Read more
It was with surprise, and a little glee, that we noticed that a game I worked on in the concept and pitch phase was available for download on the PS3 this week. Yes I usually am the last to know. Mercury Hg is a physics puzzle game, in which you have to steer your little … Read more
I haven’t completely given up on I Dream of Dragons, hence the sketch….
A sample of some concept paintings that were done for a Mercury prototype. Simple enough concept: your mercury drops in, and you have to finish the level with as much of it left as possible. Simple huh? Well you should have seen me playing the prototype…. In other news *fanfare!* Ninja Beaver Studios is on … Read more