Contours and Renders

More embloggination, and so soon! Above is a render of a model done in Autodesk Maya, for a series of training manuals for game design/art and development students we’ve been working on for quite a while now. Maya is spectacularly annoying for rendering wireframes but I managed, through a lot of trawling around the net, … Read more

Ninja Beaver Head
Illustrators Agency logo

To source illustration through an agent, Sarah can be hired through the illustrators agency