This gallery of environment design and illustration features artwork created for various video games
Creating environments is an essential part of the concept artist’s work, and sets the scene for the 3D artists to build their worlds. Below are some examples of environment design in the form of concept art of buildings and 3D models for an unpublished police strategy PC game. The concept art was created mostly in Sketchbook Pro. 3D models were created in Autodesk Maya with textures created in Adobe Photoshop.
Also featured are in-game ‘Story Mode’ illustrations for Polar Panic and backgrounds for an underwater themed Nintendo DS game.
Not all the backgrounds are digitally painted bitmaps. The highly stylised flat colour vector environments seen here from ‘Ed, Edd n Eddy: Backyard Games’ were created in Adobe Illustrator and the content animated in Flash for a browser-based online game.