50 Percent More Ninja

Sarah

Snow Day

July 14, 2011
Snow Day

A quick sketch that started as something else, and as usual my attention span got the better of me and it changed a fair bit. Rendered in Autodesk Sketchbook Pro 2011

Read the full post →

Have I told you lately…

June 14, 2011
Elsa

..that I love you, Sketchbook Pro? Ten minute blast in ASBP. I’m not generally given to using ‘novelty’ brushes, but these spatter brushes that were introduced in SP1 worked reasonably well. Once I got over the shock of the opacity control being in the puck (curse you iPad influences) I had a lot more fun. [...]

Read the full post →

First Proper Stab

June 12, 2011

Well, we were supposed to be racing the whippets at Worcester today, except it decided to piss with rain, so we’re staying put. Which has given me a chance (while I’m at mums) to have a practice with our shiny new iPad2. I was going to be more descriptive than that, but its bloody hard [...]

Read the full post →

I’m a Hero Too

May 16, 2011
I'm a Hero Too!
Read the full post →

Never Wake a Sleeping Dragon

March 27, 2011
Never wake a sleeping dragon

A quick Manga Studio / Photoshop, for I Dream of Dragons. I’ve decided to use this one for this week’s Illustration Friday topic – Asleep – too!

Read the full post →

That Eureka Moment…

March 25, 2011
Eureka!

I had a horrible bout of insomnia last night, probably brought on by sleeping in the afternoon because I was feeling unwell. Happily though, it resulted in me finally getting a handle on what I wanted to get out of Manga Studio. Huzzah! It’s not perfect by any stretch of the imagination, you’ll have to [...]

Read the full post →

Manga Studio 4 EX

March 19, 2011
Manga Studio 4 EX

I decided to splurge and buy Manga Studio 4 EX after seeing that it was only $99 last weekend. I do already own Manga Studio Debut, but have always found it rather hard to get on with, and it still took a little tweaking before I found the anti aliasing option that stopped me from [...]

Read the full post →

Contours and Renders

February 26, 2011
Photoshop Brush Tool Render

More embloggination, and so soon! Above is a render of a model done in Autodesk Maya, for a series of training manuals for game design/art and development students we’ve been working on for quite a while now. Maya is spectacularly annoying for rendering wireframes but I managed, through a lot of trawling around the net, [...]

Read the full post →